*** UI ***
- Quest finished dialogue looks nicer now
- Replaced the discord box with a SimaGames info box
- Small UI bug fixes
*** System ***
- Added resilience to corrupted save files
*** Engine ***
- Game engine update
- Library updates
*** General ***
- Improved spell visuals effects
- Mountains now have a slightly different color for each height level
- Improved destructable death animation
- Steam Cloud now correctly works for cross-platform (Windows / Linux)
*** Shaman ***
- Increased "Ice Missiles" shot speed by 50%
- Updated "Ice Missiles" description
*** Pumpkin Prologue ***
- The epic item "Dark Harvest" is now a guaranteed drop (one time only)
- Slightly adjusted the base resistances of Traulicht
- Fixed a bug that occasionally caused a black screen when entering a room
*** General ***
- Added more epic items
- Friendly rooms are allowed to spawn closer to the dungeon entrance now
- Advanced blacksmith services are now cheaper when the base item is of normal quality
- This change makes normal items worth being picked up in midgame / lategame (e.g. to craft epic items)
- Treasure rooms and boss rooms now drop at least one item of quality special or higher
- Added an option to change cursor speed when playing with a gamepad
- Reworked main menu scene
- Small bug fixes
*** World ***
- Greatly improved water / ocean mesh and added a wave animation
- Wall and doodad meshes have been improved
- Crystal cave (pumpkin prologue) walls now have crystals in them
*** UI ***
- Dialogue box now supports colored text
- Adjusted quest item info icon position
- Added new logo graphic
- Name box of the new game screen is now on top to better work with on screen keyboard (Deck)
- "Box" gamepad layout now has proper button images for "start" and "select"
- Added "Deck" gamepad layout
- Minor UI fixes
*** SAVE STATE ***
- Audio & video settings are now saved locally only
- There is no reason to share these settings between multiple devices (e.g. main PC and Deck)
- Breaking change: Your previous audio & video settings will be overwritten by default values
*** Engine ***
- Game engine update: Unity 2021
- Library updates
*** General ***
- Slightly increased base movement, animation and shot speed (115% -> 120%)
- Added more epic items
- The currency "coin" is called "Thaler" from now on
- Small bug fixes
*** Balance ***
- Adjusted Int%, Vit%, Mind%, HP%, Def% and Spo% drop table on special and rare items
- Adjusted soft cap and maximum for various stats
- Slightly adjusted / increased values for most passive skills
- Added more teleporter rooms to large dungeons (e.g. Pumpkin Ruins)
*** UI ***
- Added tooltips to various UI elements
- UI adjustments
- Notification UI is now hidden when talking to NPCs
*** Mechanic Changes ***
- Items can now be sold to the merchant, too
*** New Features ***
- Added a new type of dungeon rooms: "Friendly Rooms"
- Friendly rooms provide some coins and don't spawn enemies
*** Pumpkin Prologue ***
- Parina's quest step "sell item" can now also be completed by selling to the merchant NPC
- Pumpkin Ruins now contain some "Friendly Rooms" to pseudo-decrease dungeon size (without changing the minimap shape)
*** Maneuverability ***
- Increased base movement, animation and shot speed (100% -> 115%)
- Improved walking animation to fix the "floating ghost" problem
- Added animation cancelling for heroes
*** Resolution ***
- Added more windowed resolution entries for high res
- Fixed full screen streching bug for non 16:9 displays
*** UI ***
- Added a loading bar when starting the game
*** Pumpkin Prologue ***
- Fixed one of Quela's dialogue entries
- Slightly increased enemy damage in the early areas (~ 5%)
- Slightly increased boss damage (~ 5%)
- Slightly increased boss hp (~ 10%)